Friday, 31 May 2013

Subway Surfers Tokyo Review and free pc game download link


Big Dodging in Little Tokyo
Big Dodging in Little Tokyo

Tomb Raider full game review (click here)

Tomb Raider is a game about a woman who keeps standing on rotten planks of wood and falling down. It is a game about a woman who is always sliding on her bum, muddily, confidently towards her next adventure. It is a game about a woman who keeps going into rooms that are not properly affixed to the Earth, and then there is an explosion or a rumble or something, and then the room becomes unmoored and begins to lurch sideways and off the edge of a cliff or a waterfall. It is a very good game, full of exciting things to do with falling, and I like it.
In Tomb Raider you find yourself shipwrecked on a mysterious island full of mysterious tombs and mysterious cultists who’ll chase you around ancient ruins, shooting the faces off giant statues and defiling the sacred resting places of dozens of long-dead royals by chucking sticks of dynamite about. If that bit in Aladdin where the guy working on the sphinx accidentally chisels its nose off made you feel a bit sick, Tomb Raider will send you into a lurching fit of prehistorical sadness, such is the destruction wrought upon your delicate and unique surroundings. Imagine a bomb going off during a taping of Antiques Roadshow and Fiona Bruce gets blasted clear over a marquee and skewered on a branch. That is the reality of Lara Croft’s destructive archaeological efforts. That is Tomb Raider as she is played.

BioShock Infinite full game review (click here)

There's a bit near the very start of BioShock Infinite where a travelling barbershop quartet rock up to a sunny promenade and serenade a young couple with a few verses from God Only Knows, torturing pleasant, extended harmonies out of every word before floating away on their own personal sky-barge to some other part of this giant, opulent city in the clouds. You can stand there and watch the scene for a few minutes in stunned disbelief: God Only Knows wasn't released until 1966.
But that's probably the point. The 1912 setting of BioShock Infinite is shot through with deliberate anachronisms, some subtle like a Beach Boys cameo, and some that will make no qualms about time-slapping your dumb jaw to the floor. There's a dreamy weirdness that permeates the city of Columbia that isn't explained in the few hours of playtime we had with BioShock Infinite. It riffs on chance, choice, fate, determinism and quantum physics. Coin tosses give improbable results, raffle tickets are called before they're drawn with Derren Brown levels of impunity. Something's very slightly wrong with how reality works in this universe, but nobody seems to notice.

Assassin's Creed 4: Black Flag revealed full game review

Surprise! Assassin's Creed 4: Black Flag is a videogame that exists, it's coming out this year and it's all about pirates and boats.
Actual surprise: it's a proper open-world pirate sim set around a big explorable chunk of the Caribbean, one in which the transition from boat to shore is seamless and uninterrupted, you can explore underwater wrecks and jungle-bound Mayan ruins, harpoon whales and do swan dives off ship masts. You can harpoon whales. Look at the whale in that screenshot. Now imagine harpooning it. For blubber maybe.
In this one you play as Edward Kenway, grandfather of the previous game’s Connor and Royal Navy privateer turned pirate captain who’s somehow found time in his life to become a fully trained assassin along the way. Having trailblazed with a half Native American protagonist in Assassin’s Creed 3, and a full-blown lady in the Vita game, here Ubisoft return to less exotic pastures with AC4’s Kenway. He’s generic, white, heterosexual, half-Welsh, blonde, a ladies’ man, a rogue, but with a strong moral compass, a drinker, a brawler, a noble thief, a gentleman, a soldier, a charmer, a bluergh, de blooh, de hooh.

Far Cry 3: Blood Dragon full game review

As a general rule, once I’ve finished playing a video game, that’s it. No more. Don’t bother selling me new missions, extra multiplayer maps or additional guns. By the time I’ve sunk 15 or 20 hours into a game, I’m ready to move on.
But then came Far Cry 3: Blood Dragon, a $15 extension to last year’s fun-but-stupid first-person shooter. Downloadable content, or DLC* in gamer jargon, had suddenly piqued my interest.
Blood Dragon isn’t a typical add-on. It’s a departure from the source material, trading hostile natives for cyber-soldiers, and island shanties for metal-clad compounds. Like Far Cry 3, the game is set on an island, but now it’s covered in neon pinks and blues, with red and green laser lights beaming up into a stormy sky. You start the game, and synthesizers start blaring.

Grand Theft Auto V(gta 5): Ambition in the Big City full game review

For all the ridiculous popularity of the Grand Theft Auto series, it’s difficult to identify a single reason why the franchise resonates with so many millions of gamers around the world. Then again, this very fact might actually be the central ingredient in Grand Theft Auto’s special sauce, because it does so much so well. When I recently sat down with folks from Rockstar to take in an extended demo of Grand Theft Auto V, I kept this point in mind, identifying not one aspect of the game, but many that will almost certainly contribute to it being an immersive, addicting, and entirely outrageous experience.